Ice Skeleton Mage Leader
Boss
Attacks
It uses these in order, then starts again from the first.
- 17 magical damage, 15% stun chance, 30% chance to chill (2 turns).
Stats by level
Health after the level multiplier, and the first attack's total damage before any ramp. Heat 1 to 5 multiplies both again by x1.5, x2.5, x4, x5, x10.
| Level | Health | First attack |
|---|---|---|
| 10 | 1188 | 31 |
What it tests
The game's own hint for this boss after you fall to it twice:
- Stun. It stuns you and takes your whole turn: bring stun resistance (Anchor Boots).
- Chill. It freezes your reels: bring something that cleanses chill (Torch, Frost Flask) or an extra reel.
Answers
Symbols and powerups the game counts as an answer to at least one of these tests. While this boss's level is your current level, the shop offers answers to it more often.
Powerups
Cure, Anchor Boots, Frost Flask
Symbols
Kill box contents
If a kill drops a box, it holds one prize. These are the odds for what is inside. Whether a box drops at all is set by the level.
| Symbol | 66.7% |
|---|---|
| Green Gem | 22.2% |
| Blue Gem | 11.1% |
In the demo, blue and yellow gems are taken out and the other prizes share their odds.
All bosses: Skeleton Leader, Ogre, Ghost of London, Koxper the Bastard, Bison the Warrior, Sila the Witch, Skeleton Highmage, Elden Mage, Knight of Trina, Armored Ice Skeleton Leader, Ice Skeleton Mage Leader.
