Elden Mage, pixel art boss

Elden Mage

Boss of Level 8

Base health 600
Magic resist 20% less magical damage taken
Ramp +30% damage after every attack, compounding
Reward 80 gold, 4 skulls, before level and heat multipliers
Found in Level 8: Molten Depths, fight 5

Attacks

It uses these in order, then starts again from the first.

  1. 38 magical damage, 10% stun chance, heals itself for 40.

Stats by level

Health after the level multiplier, and the first attack's total damage before any ramp. Heat 1 to 5 multiplies both again by x1.5, x2.5, x4, x5, x10.

LevelHealthFirst attack
8336074

What it tests

The game's own hint for this boss after you fall to it twice:

Answers

Symbols and powerups the game counts as an answer to at least one of these tests. While this boss's level is your current level, the shop offers answers to it more often.

Powerups

Whetstone Kit, Grimoire Page, War Drum, Adrenaline, Anchor Boots

Symbols

Apprentice's Notes, Candle, Executioner, Sacrifice, Soul Ember, War Horn, War Paint, Warrior's Draught, Zealot's Chant

Kill box contents

If a kill drops a box, it holds one prize. These are the odds for what is inside. Whether a box drops at all is set by the level.

Symbol66.7%
Green Gem22.2%
Blue Gem11.1%

In the demo, blue and yellow gems are taken out and the other prizes share their odds.

What it says

When the fight starts“is it teatime yet, sonny? every sip mends me. you'll have to hit harder than I heal”
When first hit“don't hit me, my child”
After its first hit“seems it falls to me to teach you manners”

All bosses: Skeleton Leader, Ogre, Ghost of London, Koxper the Bastard, Bison the Warrior, Sila the Witch, Skeleton Highmage, Elden Mage, Knight of Trina, Armored Ice Skeleton Leader, Ice Skeleton Mage Leader.