Endless mode

Endless mode opens after you beat the final boss of the campaign. It is a full game feature.

In the game

There is no last fight here. Every win leads straight to the next enemy, and each one comes in with more health and a heavier hit than the last. The shop and the full heal between fights stay exactly as you know them. Your score is how many fights you survive, and your best streak is kept.

How it differs from the campaign

Reinforcements

A reinforcement is a stat bought for the rest of the run. It does not touch your reels. They never run out: each copy of the same reinforcement is worth 10% of the base value more than the last, and costs 20% more. The price shown here is the price at fight 1; it grows with the mode's gold.

Max HP

Reinforcement · max HP

+5 max HP for the rest of the run

Price 20 gold at fight 1

Max Shield

Reinforcement · max shield

+5 max shield for the rest of the run

Price 20 gold at fight 1

Physical Damage

Reinforcement · physical damage

+4% physical damage for the rest of the run

Price 30 gold at fight 1

Magical Damage

Reinforcement · magical damage

+4% magical damage for the rest of the run

Price 30 gold at fight 1

Crit Chance

Reinforcement · crit chance

+2% crit chance for the rest of the run

Price 30 gold at fight 1

Physical Resist

Reinforcement · physical resist

+4% physical resist for the rest of the run

Price 25 gold at fight 1

Magical Resist

Reinforcement · magical resist

+4% magical resist for the rest of the run

Price 25 gold at fight 1

HP Regen

Reinforcement · HP regen

+1% HP regen for the rest of the run

Price 25 gold at fight 1

Endless challenges