Endless mode
Endless mode opens after you beat the final boss of the campaign. It is a full game feature.
In the game
There is no last fight here. Every win leads straight to the next enemy, and each one comes in with more health and a heavier hit than the last. The shop and the full heal between fights stay exactly as you know them. Your score is how many fights you survive, and your best streak is kept.
How it differs from the campaign
- Fights are drawn from a pool of 35 enemies instead of a fixed script. An enemy that fought in the last 3 fights does not come back right away.
- Every enemy is resized to the fight number, so who you draw no longer decides how hard the fight is. From fight 8 the game also starts sizing enemies against your own build, at full strength from fight 40.
- From fight 6, two enemies can come at once: 15% at first, 2% more each fight, up to 60%.
- Each kill pays a flat 14 gold, plus 0.2 per fight.
- Kill boxes use the last level's table at 40% of its chance.
- Skull rewards grow 5% per fight, up to x3.
- The shop sells 1 reinforcement in place of one symbol.
Reinforcements
A reinforcement is a stat bought for the rest of the run. It does not touch your reels. They never run out: each copy of the same reinforcement is worth 10% of the base value more than the last, and costs 20% more. The price shown here is the price at fight 1; it grows with the mode's gold.
Max HP
Reinforcement · max HP
+5 max HP for the rest of the run
Max Shield
Reinforcement · max shield
+5 max shield for the rest of the run
Physical Damage
Reinforcement · physical damage
+4% physical damage for the rest of the run
Magical Damage
Reinforcement · magical damage
+4% magical damage for the rest of the run
Crit Chance
Reinforcement · crit chance
+2% crit chance for the rest of the run
Physical Resist
Reinforcement · physical resist
+4% physical resist for the rest of the run
Magical Resist
Reinforcement · magical resist
+4% magical resist for the rest of the run
HP Regen
Reinforcement · HP regen
+1% HP regen for the rest of the run
Endless challenges
- Iron Purse: ENDLESS: survive 5 fights in a row without buying anything.
- Bare Hands: ENDLESS: survive 15 fights in a row owning no powerup.
- Miser's March: ENDLESS: survive 10 fights in a row without buying anything.
- Deep Breath: ENDLESS: reach fight 25.
- The Long Night: ENDLESS: reach fight 50.
- Immortal: ENDLESS: reach fight 100.
- Immortal II: ENDLESS: reach fight 150.
