Enemies and bosses

Numbers here are the enemy's base stats. Each level multiplies health and damage, and heat multiplies them again. The boss pages list the stats in every level the boss appears in.

Enemies cycle through their attacks in order. Their damage grows after every attack they make, so a long fight hits harder at the end. The final boss is left out of this wiki on purpose.

Bosses

Skeleton Leader, pixel art enemy

Skeleton Leader

Boss of level 1

Health 275
Attacks 13 physical damage.
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Multi-hit, Physical damage
Ogre, pixel art enemy

Ogre

Boss of level 2

Health 960
Attacks 40 physical damage, 40% stun chance.
Ramp +18% damage after every attack
Reward 80 gold, 4 skulls
Tests Stun, Physical damage
Ghost of London, pixel art enemy

Ghost of London

Boss of level 3

Health 1200
Attacks 25 physical damage, 15% chance to steal gold, heals itself for 10.
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Gold theft, Self-heal, Physical damage
Koxper the Bastard, pixel art enemy

Koxper the Bastard

Boss of level 4

Health 1233
Attacks 34 physical damage, 60% chance to poison (6).
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Poison, Physical damage
Bison the Warrior, pixel art enemy

Bison the Warrior

Boss of level 5

Health 311
Attacks 13 physical damage, 3 times.
Ramp +35% damage after every attack
Reward 80 gold, 4 skulls
Tests Multi-hit, Physical damage
Sila the Witch, pixel art enemy

Sila the Witch

Boss of level 6

Health 550, 15% magic resist
Attacks 34 magical damage, 50% chance to burn (5), heals itself for 35.
Ramp +35% damage after every attack
Reward 80 gold, 4 skulls
Tests Burn, Self-heal, Multi-hit, Magic damage
Skeleton Highmage, pixel art enemy

Skeleton Highmage

Boss of level 7

Health 450, 20% magic resist
Attacks 35 magical damage, 45% stun chance.
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Stun, Magic damage
Elden Mage, pixel art enemy

Elden Mage

Boss of level 8

Health 600, 20% magic resist
Attacks 38 magical damage, 10% stun chance, heals itself for 40.
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Stun, Self-heal, Magic damage
Knight of Trina, pixel art enemy

Knight of Trina

Boss of level 9

Health 1000, 1000 armor
Attacks 41 physical damage, regains 60 armor first.
Ramp +25% damage after every attack
Reward 100 gold, 5 skulls
Tests Armor, Physical damage
Armored Ice Skeleton Leader, pixel art enemy
Health 533, 150 armor
Attacks 14 physical damage, 5% stun chance, 30% chance to chill (2 turns).
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Stun, Chill, Armor, Physical damage
Ice Skeleton Mage Leader, pixel art enemy
Health 475, 10% magic resist
Attacks 17 magical damage, 15% stun chance, 30% chance to chill (2 turns).
Ramp +30% damage after every attack
Reward 80 gold, 4 skulls
Tests Stun, Chill, Magic damage

Enemies

Skeleton, pixel art enemy

Skeleton

Enemy

Health 83
Attacks 10 physical damage.
Ramp +30% damage after every attack
Reward 30 gold, 1 skull
Tests Multi-hit, Physical damage
Skeleton Archer, pixel art enemy

Skeleton Archer

Enemy

Health 130
Attacks 12 physical damage, 7.5% stun chance.
Ramp +15% damage after every attack
Reward 30 gold, 1 skull
Tests Stun, Physical damage
Skeleton Mage, pixel art enemy

Skeleton Mage

Enemy

Health 130
Attacks 7 magical damage.
Ramp +20% damage after every attack
Reward 30 gold, 1 skull
Tests Magic damage
Slime, pixel art enemy

Slime

Enemy

Health 100
Attacks 7 physical damage.
Ramp +25% damage after every attack
Reward 30 gold, 1 skull
Tests Physical damage
Armored Skeleton, pixel art enemy

Armored Skeleton

Enemy

Health 150, 150 armor
Attacks 15 physical damage.
Ramp +25% damage after every attack
Reward 30 gold, 1 skull
Tests Armor, Physical damage
Armored Skeleton Leader, pixel art enemy

Armored Skeleton Leader

Enemy

Health 350, 150 armor
Attacks 20 physical damage.
Ramp +30% damage after every attack
Reward 50 gold, 2 skulls
Tests Armor, Physical damage
Mülayim the Bomber, pixel art enemy

Mülayim the Bomber

Enemy

Health 300
Attacks 6 physical damage, 3 times.
Ramp +30% damage after every attack
Reward 30 gold, 1 skull
Tests Multi-hit, Physical damage
Skeleton Archer Leader, pixel art enemy

Skeleton Archer Leader

Enemy

Health 350
Attacks 25 physical damage, 10% stun chance.
Ramp +20% damage after every attack
Reward 50 gold, 2 skulls
Tests Stun, Physical damage
Armored Ice Skeleton, pixel art enemy

Armored Ice Skeleton

Enemy

Health 300, 200 armor
Attacks 15 physical damage, 30% chance to chill (1 turn).
Ramp +30% damage after every attack
Reward 30 gold, 1 skull
Tests Chill, Armor, Physical damage
Ice Skeleton Archer, pixel art enemy

Ice Skeleton Archer

Enemy

Health 500
Attacks 20 physical damage, 15% stun chance, 10% chance to chill (1 turn).
Ramp +25% damage after every attack
Reward 30 gold, 1 skull
Tests Stun, Chill, Physical damage
Ice Skeleton Archer Leader, pixel art enemy

Ice Skeleton Archer Leader

Enemy

Health 650
Attacks 20 physical damage, 20% stun chance, 30% chance to chill (1 turn).
Ramp +25% damage after every attack
Reward 50 gold, 2 skulls
Tests Stun, Chill, Physical damage
Ice Skeleton Mage, pixel art enemy

Ice Skeleton Mage

Enemy

Health 350
Attacks 15 magical damage, 30% chance to chill (1 turn).
Ramp +30% damage after every attack
Reward 30 gold, 1 skull
Tests Chill, Magic damage
Armored Fire Skeleton, pixel art enemy

Armored Fire Skeleton

Enemy

Health 89, 28 armor
Attacks 13 physical damage, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 30 gold, 1 skull
Tests Burn, Armor, Physical damage
Fire Skeleton, pixel art enemy

Fire Skeleton

Enemy

Health 99
Attacks 13 physical damage, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 30 gold, 1 skull
Tests Burn, Multi-hit, Physical damage
Fire Skeleton Archer, pixel art enemy

Fire Skeleton Archer

Enemy

Health 74
Attacks 23 physical damage, 10% stun chance, 20% chance to burn (3).
Ramp +30% damage after every attack
Reward 30 gold, 1 skull
Tests Stun, Burn, Physical damage
Fire Skeleton Mage, pixel art enemy

Fire Skeleton Mage

Enemy

Health 84
Attacks 16 magical damage, 10% stun chance, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 30 gold, 1 skull
Tests Stun, Burn, Magic damage
Fire Skeleton Mage Leader, pixel art enemy

Fire Skeleton Mage Leader

Enemy

Health 158, 10% magic resist
Attacks 21 magical damage, 10% stun chance, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 50 gold, 2 skulls
Tests Stun, Burn, Magic damage
Armored Fire Skeleton Leader, pixel art enemy

Armored Fire Skeleton Leader

Enemy

Health 171, 57 armor
Attacks 17 physical damage, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 50 gold, 2 skulls
Tests Burn, Armor, Physical damage
Skeleton Mage Leader, pixel art enemy

Skeleton Mage Leader

Enemy

Health 198, 10% magic resist
Attacks 16 magical damage, 10% stun chance.
Ramp +30% damage after every attack
Reward 50 gold, 2 skulls
Tests Stun, Magic damage
Fire Skeleton Archer Leader, pixel art enemy

Fire Skeleton Archer Leader

Enemy

Health 140
Attacks 30 physical damage, 15% stun chance, 20% chance to burn (3).
Ramp +30% damage after every attack
Reward 50 gold, 2 skulls
Tests Stun, Burn, Physical damage
Fire Skeleton Leader, pixel art enemy

Fire Skeleton Leader

Enemy

Health 189
Attacks 17 physical damage, 20% chance to burn (3).
Ramp +35% damage after every attack
Reward 50 gold, 2 skulls
Tests Burn, Multi-hit, Physical damage