War Drum
Active powerup
+100% physical and magical damage this turn. 1 use per turn. Consumes 30 gold per use.
What it counters
The game reads this powerup as an answer to self-heal. The shop offers answers to the current level's boss more often.
Bosses it answers
- Ghost of London: It heals itself every turn: bring burst damage or an execute and finish it fast.
- Sila the Witch: It heals itself every turn: bring burst damage or an execute and finish it fast.
- Elden Mage: It heals itself every turn: bring burst damage or an execute and finish it fast.
In a 1v1 match a player can carry at most 4 active and 4 passive powerups.
