War Drum

Active powerup

+100% physical and magical damage this turn. 1 use per turn. Consumes 30 gold per use.

Type Active. Fire it from the d-pad while the reels spin.
Shop price 50 gold
Use cost 30 gold
Uses 1 per turn

What it counters

The game reads this powerup as an answer to self-heal. The shop offers answers to the current level's boss more often.

Bosses it answers

  • Ghost of London: It heals itself every turn: bring burst damage or an execute and finish it fast.
  • Sila the Witch: It heals itself every turn: bring burst damage or an execute and finish it fast.
  • Elden Mage: It heals itself every turn: bring burst damage or an execute and finish it fast.

In a 1v1 match a player can carry at most 4 active and 4 passive powerups.