Cure

Active powerup

Cleanses burn, poison and chill. 1 use per turn. Consumes 30 gold per use. Each use raises the next cost by 25%. The price resets every fight.

Type Active. Fire it from the d-pad while the reels spin.
Shop price 60 gold
Use cost 30 gold
Uses 1 per turn
Cost growth Each use raises the next one by 25%. The price goes back to the base at the start of every fight.

Use cost by use

Within one fight, before discounts such as the Efficient Fuses modifier. Every fight starts again from the first row.

UseGold
130
238
347
459
573

What it counters

The game reads this powerup as an answer to poison, chill and burn. The shop offers answers to the current level's boss more often.

Bosses it answers

  • Koxper the Bastard: It poisons you: bring a cleanse or a heal that removes poison (Cure, Bandage).
  • Sila the Witch: It sets you burning and the clock keeps ticking: bring healing or regeneration and play fast.

In a 1v1 match a player can carry at most 4 active and 4 passive powerups.